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Might and magic 7 artifacts
Might and magic 7 artifacts




might and magic 7 artifacts

It didn’t include a tutorial or a manual or any other hint about how to play, there were all sorts of scripting errors in the campaigns, which could prevent you from completing maps, and it had some sort of weird memory leak problem, where the longer you played a map, the more likely you’d crash and be unable to load any of your saves. It had all sorts of problems when it was released in September. Hopefully, Heroes of Might & Magic VII can follow the same script. But after a few patches, the game got to a state where it was pretty playable, and I actually have some fond memories from my time with it. It also generated a bunch of negative press - including a score of 0 from the now defunct Computer Gaming World.

might and magic 7 artifacts

It was incredibly buggy, and it was missing so many features that even if you could get it to work, there wasn’t any reason to bother. The worst game release I ever experienced was Dungeon Lords way back in 2005.






Might and magic 7 artifacts